

Madden NFL 2002 for the PC was the latest installment of the NFL football game created by Tiburon. Published by Electronic Arts under their EA SPORTS label and released in August 2001. The plan for Madden 2002 PC was to take the PC 2001 front-end and graphics engine and combine it with the PS2 2001 AI & animation engine. My duties were to merge the online capabilities of the PC version and make it work with the PS2 game engine. I was also responsible for making the PC 2001 front-end and franchise data transition into the PS2 in-game code.
#1 For a Reason
Features
THE POWER OF MADDEN NFL 2002: An all-new graphics engine delivers a faster frame rate, plus real-time lighting effects, time of day changes and the chain gang.
IT’S YOUR GAME. IT’S YOUR TEAM: All-new Create-a-Team allows Madden fans to design their own team logo and uniforms.
PLAY AGAINST THE WORLD: Improved online play for more stable and faster games – take your skills online and play a Franchise season against Madden fans around the world.
TAKE HOME THE FRANCHISE: Export your Franchise roster to another team to play in Exhibition mode.
KICK OFF THE SEASON WITH THE NEWEST NFL FRANCHISE: Take the field with all 32 NFL teams including the expansion Houston Texans.
Screen Shots
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Madden NFL 2002 System Requirements
Windows Me/2000/98/95 (Windows NT is not supported)
333 MHz Intel Pentium II or AMD K6-2 processor
64 MB RAM
8x CD/DVD-ROM drive
40MB free hard disk space plus space for saved games, Windows swap file, and DirectX 8.0a installation
16 MB supported Direct3D capable video card with DirectX 8.0a compatible driver
DirectX 8.0a compatible sound card
Keyboard
Mouse
SUPPORTED CHIPSETS:
NVIDIA GeForce3, GeForce2, GeForce 256, Riva TNT2, Riva TNT
3dfx Voodoo5, Voodoo3, Voodoo Banshee
PowerVR3 Kyro II, Kyro
ATI Radeon, Rage 128 Pro, Rage 128
Matrox MGA-G450, MGA-G400
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